Siemens Solid Edge 2019 Multilang (x64)
Siemens Solid Edge 2019 Multilang (x64) | 7.31 GB

Solid Edge 2019 is the most fully functional hybrid 2D / 3D CAD system that uses synchronous technology to accelerate the design and editing process, as well as enhanced support for reusing imported geometry. Solid Edge is a key component of the Velocity Series ™ portfolio of solutions and features excellent tools for modeling parts and assemblies, drawing out drawings, transparent data management, an integrated finite element analysis module that allows you to successfully cope with the growing complexity of the projected products
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Solid Angle Cinema4D To Arnold v2.3.1.1 For Cinema4D R17/R18/R19

Solid Angle Cinema4D To Arnold v2.3.1.1 For Cinema4D R17/R18/R19 (Win/Mac) | 601 MB (Total)
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and (Mac OSX), and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
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Solid Angle 3ds Max To Arnold 2.0.930 for 3ds Max 2018
File size: 230 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle Houdini to Arnold 3.0.0 for Houdini
File size: 153/153 MB

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Solid Angle 3ds Max To Arnold 2.0.930 for 3ds Max 2018
File size: 230 MB

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the rimary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Solid Angle Houdini to Arnold 3.0.0 for Houdini
File size: 153/153 MB

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

Solid Angle Cinema4D To Arnold 2.3.0 for Cinema4D
File size: 440 MB (total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.